Japanese game developer Double Jump.Tokyo is working on a blockchain version of the successful free-to-play game Brave Frontier. The game will be a modified version of My Crypto Heroes with characters from Brave Frontier. An early version of Brave Frontier Heroes is available for testing until December 24th.
Brave Frontier Heroes on the blockchain will be very similar to My Crypto Heroes. However, the developers will create an smoother user experience by including more impressive visual effects and a better interface during the battles.
There are plans to have characters from My Crypto Heroes and Brave Frontier Heroes appear in both games. The first character to make this move is Nightingale.
Double Jump.Tokyo is expanding its efforts in the blockchain space. The studio is also working together with Real World Games on an untitled location-based game. In addition the studio is working together with Samurai Soft on a game called My Crypto Footballer.
Brave Frontier is a big name
Brave Frontier is already quite a successful game on mobile devices. This game hit the market in 2013 and is available for iOS and Android. Brave Frontier 2 launched last year. Worldwide more than 38 million players have downloaded Brave Frontier.
My Crypto Heroes is an RPG battle game with player-owner historical heroes. Obviously Brave Frontier Heroes will have game characters from the beloved mobile game series, but probably not from the licensed partnerships the original mobile game has.
Play-to-earn instead of free-to-play
My Crypto Heroes and Brave Frontier Heroes are free games. Players can spend as much time as they want in these games. During their play time they can find valuable items or new heroes. These can be sold on a marketplace. Instead of the traditional free-to-play model, these games use a so-called play-to-earn business model.
My Crypto Heroes uses the MCH platform, which will also be used by Brave Frontier Heroes. That means that the newly announced role playing game allows players to earn money for their efforts in the game world. Players can send their heroes on quests to find rare items, and battle other players for rewards and internet fame. Farmers can sell loot on the market, warriors can fight for items, creators can make their own skins and try to sell those. Of course traders can try to buy and sell items in an effort to make profit.
Each hero with the rarity of uncommon or higher becomes player property. Unique items called Original Extensions are player-owned as well. Gamers can sell both the heroes and the virtual items on an online marketplace, like OpenSea for example. It’s very likely that the play-to-earn business model will push the traditional free-to-play model away in the near future.
Also published on Medium.