Tomb Raider and the comparison with Uncharted

From now on I will be writing my articles in English. I’ve no idea why I do this, but I guess it fits the general gaming audience better. First of all, my sincere apologies for the lack of updates. I will promise you more articles in the coming future. I kick off this soft relaunch of Nederob.nl with some work I did last week. I had the chance to play the first three hours of the new Tomb Raider game and did two interviews with the people behind the game.
Game producer Daniel Bisson van Crystal Dynamics was very open about the premise of Tomb Raider. He claimed it was better than Uncharted because the character of Lara truly develops in the game. In all fairness, when an adolescent girl like Lara develops from a chick that has never shot a gun before to a machine gun gang killing with three hours… I don’t call that evolution, that’s more like she’s some freaky chick with two personalities.
After the chat with Daniel Bisson with sat down with community manager Meagan Marie, who’s very much into cosplay herself. We talked about fan responses, fan feedback and the popularity of Lara Croft as a game icon.
Misschien ook leuk om te lezen:
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Roger
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2wisted
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